fallout new vegas smith mesa prospector camp. Buck's Steak House is an unmarked location in Freeside. fallout new vegas smith mesa prospector camp

 
<mark> Buck's Steak House is an unmarked location in Freeside</mark>fallout new vegas smith mesa prospector camp  Appearances [] The Nevada Highway Patrol station appears only in Fallout: New Vegas

The sniper's nest is a location in the Mojave Wasteland in 2281. Табір старателів Сміт-Меса (англ. Install: Simply Extract to your fallout Data Directory, or use FOMM. Places you at the south side of the Strip, near the NCR Embassy and Vault 21. This mod adds hundreds of NPCs and several scripted events to the world of Fallout: New Vegas; people patrolling the roads, traveling between towns, occupying locations, exploring the desert and react. It still remains. Harpers Shack 59. Another place is "Smith Mesa Prospector Camp" which is south of Cottonwood Cove. Red = Primary locations Blue = Vaults Early concept of the Fallout: New Vegas map, explained by Chris Avellone during the Rezzed 2013 Developer Sessions. Helios One 65. Freeside's east gate opens to the portion of Freeside that contains Mick & Ralph's, as well as the Old Mormon Fort. Fallout: New Vegas walkthroughs on SuperCheats - Walkthrough. Nevada State Route 160. It is located south-southeast of Camp McCarran and north of the ant mound. El Dorado Dry Lake 65. El Dorado Gas And Service 64. Snyder Prospector Camp [fallout. " For general discussion or to share stories about the topic of this article, please visit our the "Fallout: New Vegas general discussion" or "Fallout: New Vegas gameplay help" forum. Vault 3 Zapp's Neon Signs. Allied Technologies offices is a location in the Mojave Wasteland in 2281. Although the entrance to the mine has collapsed, the house is accessible. El Dorado Dry Lake 65. gulch · Searchlight Airport · Searchlight East gold mine · Searchlight North gold mine · Silver Peak Mine · Smith Mesa prospector camp. gulch · Searchlight Airport · Searchlight East gold mine · Searchlight North gold mine · Silver Peak Mine · Smith Mesa prospector camp. Permissions and credits. The King's School of Impersonation is a still active location that was created to teach people how to impersonate the famous Elvis Presley. videogame_asset My games. The tent is a single room, consisting of ten unowned beds and shelving units along the walls. There are abandoned vehicles to the east of the camp. It is located north of Ranger Station Echo. north of Smith Mesa Prospector Camp and Cottonwood Overlook. Brooks tumbleweed ranch is a location in the Mojave Wasteland in 2281. videogame_asset My games. The sniper's nest is comprised of three rusty metal sheets with two for the sides and one for the roof. The room consists of a single catwalk with a vast abyss below. This location, along with the east gate, is one of the two entrances into Freeside. This is where the Courier recovers from being shot in the head, after being rescued by Victor and "patched up" at Doc Mitchell's house. More posts from the Fallout community Clark Field 56. Lakelurk cove is an unmarked location in the Mojave Wasteland. It is considered a close second to Hoover Dam in terms of strategic importance. Followers Outpost 87. Cottonwood Overlook 71. Smith Mesa Prospector Camp 67. Walking Box Cavern 58. Cottonwood Overlook is a location in Fallout: New Vegas. close. Lucky Jim Mine is a location in the Mojave Wasteland in 2281. Harpers Shack 59. Located at the top of the hill The Fort is built on, it is home to Caesar. The pre-War Shady Pines trailer park has been converted by the New California Republic Rangers into a stronghold. It is east by southeast of the wrecked Highwayman . Outside the front entrance is a Mojave Express dropbox. Smith Mesa prospector Camp 000DEAB7: SLProspectorCamp02 Snyder Prospector Camp 000DE9B7: SLProspectorCamp03 Cliffside Prospector Camp 000E1A1F: SLProspectorsDen The. The New California Republic plays a major part in the game's story, being in a three-way struggle amongst the Caesar's Legion slavers, and the mysterious Mr. Smith Casey's garage, an abandoned automotive service garage that houses the entrance to Vault 112 in Fallout 3. The Mesquite Mountains crater is a heavily irradiated location in the Mojave Wasteland in 2281. Black Mountain, a dominant. Overthrown tables can be found on the floor and the building is predominantly littered with ant egg clutches and an ant mound. 11 - Cottonwood Crater. The station itself is inaccessible. Cohens' voice will now play properly, the slave pen is now assigned to the right key, and Anderson is now lying dead properly. Loyal's house is a building in the Mojave Wasteland, located within Nellis Air Force Base in 2281. The area contains an irradiated water source. B&K Cleaners was a chain of cleaning businesses before the war. Smith Mesa Prospector Camp: 1 suitcase, 1 metal crate, 1 ammunition box: 1: Built into the ground. I'm looking for a wasteland home that's new, and creative. Helios One 63. The surrounding area is mostly rocks and cliffs. The game takes place in 2281, four years after the events of Fallout 3. Menu. The Devil's Throat is a location in the Mojave Wasteland in 2281. The crash site of a pre-War transport plane is located southwest of Nipton Road pit stop. Cliffside prospector camp, a small shack on a cliff-side east of Ranger Station Echo in Fallout: New Vegas. Includes a TTW addon to claim locations in the Capital Wasteland. In the rear of the interior, there are a few lockers. Mostly full of feral NCR ghouls, but also one dead prospector. "City of the Dead" Nipton is a small town located in the southern Mojave Wasteland, attacked by Caesar's Legion. The Interstate 40 or I-40 is a freeway in the former United States. It is one of two buildings that can be entered at the Mojave Outpost. Smith Mesa Prospector Camp | Fallout New Vegas LAWD Published June 18, 2022 1 Views 9 rumbles Smith Mesa Prospector Camp Socials 🔸 Twitch —. Following the Great War, mining operations and visits from tourists have long stopped, and evidence of the mine's use as a storage location for barrels full of radioactive debris can. For other maps, see: Dead Money map Honest Hearts map Old World Blues map Lonesome Road map Army locations Rangers Affiliated locations. ". This is his armor. A small scavenger's camp overlooking the Colorado River, designed for rest and taking breaks, rather than. Smith Casey's garage, an abandoned automotive service garage that houses the entrance to Vault 112 in Fallout 3. . The shack rests on a cliffside. Buck's Steak House appears in Fallout: New Vegas. Smith Mesa Prospector Camp 69. Unless the player has a high sneak and/or a Stealth Boy, the player. To the right of the door upon entering, there are three bunk beds. NCR Ranger safehouse. Fire geckos spawn nearby. The Tops restaurant is a location within The Tops casino on the New Vegas Strip. Smith Mesa Prospector Camp 67. It is located northeast of Bitter Springs recreation area. Sarah Weintraub, the gift shop manager of Vault 21 located in the Vegas Strip, will rent out a room to the player. The Ivanpah Dry Lake is a location in the Mojave Wasteland in 2281. Permissions and credits. There is a rigged shotgun pointed at the door, but it will. This location is an open cave with several coyotes roaming around the entrance. Near the lake, there is a hollowed-out rock containing random loot. Behind the scenes [] The Nevada Highway Patrol station is similar in appearance to the real world location of the same name in Jean, Nevada. The Smith Mesa Prospector Camp is a location in Fallout: New Vegas. 铁匠丘寻宝者营地(Smith Mesa Prospector Camp) 狙击手掩体(Sniper's nest) 斯奈德寻宝者营地(Snyder Prospector Camp) 南蓄水池(South cistern) 南维加斯废墟(South Vegas ruins) 南维加斯废墟东门 (South Vegas ruins east entrance) 南维加斯废墟西门 (South Vegas ruins west entrance)Fallout New Vegas. To the left of the bed is a shelf with a footlocker on top of it containing a trail carbine. Fallout: New Vegas, The Mojave Wasteland, Interactive map. El Dorado Gas And Service 64. A gold sink mod designed around allowing the player to spend caps to build outposts at locations in the Mojave for the faction of their choice. This mod adds hundreds of NPCs and several scripted events to the world of Fallout: New Vegas; people patrolling the roads, traveling between towns, occupying locations, exploring the desert and react. Find a new home at the Smith Mesa Prospector Camp; it comes with your own guard dog. The Great Khan hideout is a location in the Mojave Wasteland, within the Boulder City ruins in 2281. Outside there are two staircases that lead to the front entrance of the visitor center. . For Fallout: New Vegas - Ultimate Edition on the PC, Walkthrough by eolsunder. A prospector's dog lives here, with no immediate sign of his master. Grub and Gulp Rest Stop 90. El Dorado Dry Lake 65. Gibson Scrap Yard 62. New Vegas Medical Clinic; Freeside’s North Gate [A] The Strip North Gate [R] The Strip South End [A]: Requires admission to the Strip, regardless of method used. Табір старателів Сміт-Меса розташований на пустки Мохаве, на південь від Коттонвуд-Коув, і являє собою невелике поглиблення в скелі, обладнане. McGee's tent also has shelving containing ammunition boxes. Game Search;. The deathclaw promontory is an unmarked location in the Mojave Wasteland. Contents 1 Layout 2 Notable loot 3 Appearances 4 Gallery Layout The location. 291: "[1. Smith Mesa Prospector Camp is a makeshift bunker in a small cave. So basically you kill everyone because you think the dog wants you too. On the southwest corner, a mailbox can be found. For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "I just read all 50+ topics on homes. The Cottonwood crater is a landmark created by a nuclear warhead detonation, overlooking the Cottonwood Overlook and the gecko-filled valley stretching towards the Colorado. Camp Golf 89. The Brotherhood of Steel safehouse is a location in the Mojave Wasteland in 2281. El Dorado Gas And Service 64. This is a small shack serving as sleeping space and storage for personal items for the miners. Prospectors are scavengers in the Mojave Wasteland in 2281. This location consists of a dilapidated shack made out of rusted metal and wooden poles. Feral ghouls. gulch · Searchlight Airport · Searchlight East gold mine · Searchlight North gold mine · Silver Peak Mine · Smith Mesa prospector camp. During conversation with Rotface, he may mention the train station to the Courier,. Smith Mesa Prospector Camp, a makeshift bunker in a small cave in Fallout: New Vegas. After The incident at Black mesa Research facility, new Mexico, on of the many security guards was able to escape to The Mojave. El Dorado Gas And Service 66. The old nuclear test site is a location in the Mojave Wasteland in 2281. Captain Dean Boat Rentals is an unmarked location in the Mojave Wasteland in 2281. Lake Las Vegas 88. The NCR. The general store has two levels, one of which was commercial and one residential. During the Great War, a truck containing radioactive waste from San Onofre was redirected here, away from attack targets. The Prospector's Den is a location in the Mojave Wasteland, directly south-east of Primm and south-west of the Emergency Service Railyard. The western entrance to Westside is directly to the east of The Thorn. Fallout New Vegas. The two-room shack is located along a south-facing rock face. The farm consists of several windmills, along with a small control shack set up by the transformer that would have connected it to the grid, if the power line. The Camp Golf tent is a location within Camp Golf in 2281. 188 Trading Post 66. Layout []. Табір старателів Сміт-Меса розташований на пустки Мохаве, на південь від Коттонвуд-Коув, і являє собою невелике поглиблення в скелі, обладнане. Prospector Saloon appears only in Fallout: New Vegas. If the player brings. The two creature types normally attack each other, but if the Courier is detected, they'll attack the Courier instead. Walking Box Cavern 58. Primm Pass 61. more guides | cheats | forums | view sourceHarper's shack is a building in the Mojave Wasteland in 2281. The Novac. All items in the house are marked as owned. Mr. 308 ammunition box, inside the lean-to. The sequel has been cancelled due to lack of. H&H Tools Factory. Menu. Serving the people of Goodsprings for decades, the cemetery now consists of just twenty-nine graves and surrounded by half. Primm Pass 61. 1 Fallout: New Vegas Official Game Guide Collector's Edition p. A bartender sells an assortment of drinks. The basement contains a large firing range. Smith Mesa prospector camp: 1 suitcase, 1 metal crate, 1 ammunition box 1 Built into the ground, fortified and a campfire to the left of it. Blue Paradise Vacation Rentals 68. The Mesquite Mountains lean-to is an unmarked location in the Mojave Wasteland. The Thorn. The Searchlight home is a location within Camp Searchlight in 2281. To the left are two standard beds. Sign in to edit View history Talk (0) For more detailed. The worker barracks is a location in Sloan in Fallout: New Vegas. Dead Wind Cavern 60. The first room to the right is Papa Khan's bedroom, and the door is secured with a. To access the safehouse, the Courier must become Idolized with the Followers of the Apocalypse. So basically you kill everyone because you think the dog wants you too. The roadway appears on an early version of the game's map. Blue Paradise Vacation Rentals. After the completion of the quest Three-Card Bounty, First Recon will move to Camp Forlorn Hope. The Smith Mesa prospector camp is a location in the Mojave Wasteland in 2281. No-bark's shack is a location in the outskirts of Novac, belonging to No-bark Noonan in 2281. Camp Forlorn Hope (sometimes shorted to "Hope") is a New California Republic Army main camp on the banks of the Colorado River south of Hoover Dam in 2281. The city's main attraction, the New Vegas Strip is managed by Robert House, who utilizes his army of Securitron robots to maintain peace and order in the post-War city in the heart of the vast Mojave Desert. A corral. The road. The south part of map contains a room filled with several feral ghouls, including a feral ghoul reaver. Campfires are scattered around the wasteland and will usually be found surrounded by some form of benches or makeshift. While 77 atomic warheads were launched at Las Vegas and the surrounding. Clair III, located to the north of the Crimson Caravan Company, adjacent to a string of power line towers beside the road running from Horowitz farmstead to Raul's shack. There is a Sunset. The buildings are inaccessible. This mod adds a Trunk Located east of cottonwood Coves Smith Mesa Prospector camp with a interesting retextured Security suit, that looks like The guards armour in Half. Directly to the north is the Westside south entrance, with members of the Westside Militia. It is a small valley with 12 graves of Great Khans that were killed during the Bitter Springs Massacre. It is located at the edge of Lake Mead in Callville Bay. Primm Pass 61. Designed for use alongside FPGE and TLD. The location is a high-traffic area for barter and commerce, and it's. This small trailer park surrounded by a broken chain link fence is found behind a few Nipton houses on the southern side of town. El Dorado Gas And Service 66. -Made a quick hotfix after reinstalling New Vegas. Fallout New Vegas | Smith Mesa Prospector Camp Explored. The Courier can choose to use the. Established before the Great War, the highway checkpoint served travelers entering the long stretch of Interstate 15. Freeside's East gate opens to the portion of Freeside that contains Mick & Ralph's and the Old Mormon Fort. After The incident at Black mesa Research facility, new Mexico, on of the many security guards was able to escape to The Mojave. Members of the Westside Militia regularly patrol this area as an extra. Fallout: New Vegas Guide. Nevada State Route 161 is a roadway in the Mojave Wasteland. B&K Cleaners are three unmarked locations in Freeside and Westside. It is located east of Camp Golf and north of Ranger Station Alpha. The area around Jacobstown is nice for hunting Bighorners. The building consists of the main room with lockers and bookcases, Pearl's bedroom, and a bathroom in the back corner. The main room is where Papa Khan, Regis and Karl sit at a dining table. Prospectors specialize in searching for old pre-War technology and weapons to sell or use. Menu. A dead Prospector can be found at the back of the cavern. Camp Golf 89. Fenced off by a gate, the area contains non-accessible barracks and a few overturned cars and upright trucks, which contain military shipping crates in or around them. It is found on the main road to the Strip, closest to Freeside's north gate. This page lists all cell IDs in Fallout: New Vegas (minus the wilderness IDs). The Unification Monument is an unmarked location in the Mojave Wasteland. The land is inhabited by a vast number of fire ants. In the shallow cave, there. Appearances [] The Nevada Highway Patrol station appears only in Fallout: New Vegas. Location: Smith Mesa Prospector Camp (Screenshot inside the . Camp McCarran, known before the War as McCarran International Airport, is a pre-War airport which serves as the headquarters for the New California Republic Army in the Mojave Wasteland in 2281. Bradley's shack is a location in the Mojave Wasteland in 2281. The Snyder Prospector Camp is a location in Fallout: New Vegas, southeast of the wrecked Highwayman and west of Ranger station Echo. Other user's assets Some assets in this file belong to other authors. Valley of Fire is a real world location in Clark County, Nevada. Permissions and credits. A small scavenger's camp overlooking the Colorado River, designed for rest and taking breaks, rather than long-term stays. The shack rests on a cliffside. El Dorado Gas And Service 64. 188 Trading Post 68. The Tiki Tonga Apartments is an unmarked location in the Mojave Wasteland. Search within r/Fallout. In one of the houses, the marked men have set up on the roof. Many items can be found including chems on top of the bridge, within the checkpoint itself, and behind the sandbag barricades. It is up the rocky embankment to the west of Nevada State Route 157 just off the path to Jacobstown. The road is the only way to get to Jacobstown, thus making travel on it necessary to access quests such as Guess Who I Saw Today. Home; Boards; News; Q&A; Community; Contribute;. The safehouse contains NCR ranger combat armor at low condition, an assault carbine at low condition, and some surplus 5mm ammo. Unlike so many of the foes you're going to deal with at the camp's center, many of these foes are. Red Lucy's chamber is a location in The Thorn. This mod adds a Trunk Located east of cottonwood Coves Smith Mesa Prospector camp with a interesting retextured Security suit, that looks like The guards armour in Half Life 1. The crashed B-29 appears only in Fallout: New Vegas. The basement is located under the east chapel and is occupied by two golden geckos. Originally called "Nippeno. Northern Passage HONEST HEARTS DLC 63. Directors of Ministry. Smith Mesa Prospector Camp 67. chevron_right. Entrance to the Brotherhood of Steel safehouse can be gained after finishing the quest Still in the Dark while having a Liked or better reputation with the Brotherhood of Steel. Purchase high-end. This location appeared on an early map of Fallout: New Vegas. The crater was created by one of the few nuclear warheads that managed to get through Robert House's missile defense system. Knob Hill Mine, or Knob Hill, is a location in the Mojave Wasteland. There is a service rifle here, plus ammunition on the mantlepiece, and an unowned bed. Caesar's tent is a location in the Mojave Wasteland. The crashed cargo plane is an unmarked location in the Mojave Wasteland. Snyder prospector camp + Smith Mesa Prospector Camp; Added a system where you can establish patrols in the Mojave + A squad will patrol along a route set by three investment locations that you can pick + Note: Unlike in Fo3, Obsidian did not mark any of the roads as having prefered navmeshing. The crashed vertibird is the wreckage of an Enclave vertibird, located east of the old nuclear test site and south of Matthews Animal Husbandry Farm in the Mojave Wasteland in 2281. Clarification: I often play an NCR ranger character and make new Ranger safe-houses in other buildings. Smith Mesa Prospector Camp 67. " For general discussion or to share stories about the topic of this article, please visit our the "Fallout: New Vegas general discussion" or "Fallout: New Vegas gameplay help" forum. Subscribe 46. Sci-fi. Download the game guide 'Complete Walkthrough' for Fallout: New Vegas on Xbox 360 (X360) (95682) News; PS4;. The Camp Forlorn Hope command center is the command center tent located at Camp Forlorn Hope in the Mojave Wasteland in 2281. The Crimson Caravan main office is a location in the Mojave Wasteland in 2281. If you have the Wild Wasteland trait and Rex is your companion, sometime during the game he will bark at you and, if you talk to him while he is doing this, you can use a unique dialogue option to ask. According to the diary pages, the child's parents went to Camp. A corral. A prospector's dog lives here, with no immediate sign of his master. ago. Freeside's east gate is a location in the Mojave Wasteland in 2281. Caesar's tent is a location in the Mojave Wasteland. For a A-Z list of all locations in Fallout: New Vegas, see here: Category:Fallout: New Vegas locations. The northernmost bungalow has an Average locked door. The Great Khan longhouse is a location in the Mojave Wasteland, located in Red Rock Canyon, upon a mountain cliff and is home to Papa Khan. The location's name appears on the sign above the entryway. This location appeared on an early map of Fallout: New Vegas. Further down the road, there are some large boulders blocking the path to the south. There's a total of five bunk beds with space for ten miners to sleep. Upstairs is the. Gypsum train yard. South. Lake Las Vegas 88. Each of. Various mole rats may spawn in the location's outskirts as well. It is located west by southwest of the California Sunset Drive-in and due east of Mesquite Mountains crater. The station is locked with the Searchlight fire station key, which can only be obtained from Logan. Positioned between the terminal building and the supply shack, it is now used as living quarters for NCR troopers. Originally founded as the Alamo. A small camp hidden in a den buried at the bottom of the Cottonwood Overlook, the camp is well protected by a covered sandbag bunker, with the sleeping position further obscured by welded metal sheets covering it from the. A small shack placed in the. This location appeared on an early map of Fallout: New Vegas. Have 10 intelligence and very high melee and use chopper. For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "I just read all 50+ topics on homes. Smith Mesa Prospector Camp 66. The Prospector's Den is a location in the Mojave Wasteland in 2281. The Crimson Caravan main office is a typical office with a front and back entrance, with Alice's U-shaped desk at the center with a terminal on it, a few chairs, and a few other desks. It is located equidistant from Caesar's Legion safehouse to the northwest and the crashed Vertibird to the southeast. A prospector's dog lives here, with no immediate. . - When Cottonwood Cove was irradiated, the. - Added two Legion Hunters and one legionary to Smith Mesa Prospector Camp. Dogs in Fallout: New Vegas appear in many different forms, serving as guard dogs for Caesar's Legion, the Fiends and the New California Republic, and as pets of wastelanders such as Old Lady Gibson and Sunny Smiles. The Grub n' Gulp rest stop is a location in the Mojave Wasteland in 2281. Inside, the player character will find a workbench and reloading bench. Privates Sexton, Stone, and a few troopers can be found here. + Smith Mesa Prospector Camp; Added a system where you can establish patrols in the Mojave + A squad will patrol along a route set by three investment locations that you can pick + Note: Unlike in Fo3, Obsidian did not mark any of the roads as having prefered navmeshing. Mine is the Sunset Sarsaparilla vending machine outside the Goodsprings Gas Station, though I'm planning to break up my storage by category somewhere, perhaps inside the station or elsewhere. SurvivorType 13 years ago #2. This cave should not be confused with the much larger Camp Guardian caves. No prospector ever appears there. The NCR tents are two tents to the western side of Primm in the Mojave Wasteland in 2281. Neither the house nor the mine has any hostile creatures or traps. Prospectors are scavengers in the Mojave Wasteland in 2281. 188 Trading Post 66. For Fallout: New Vegas on the PlayStation 3, Walkthrough by eolsunder. El Dorado Dry Lake 65. When approaching from Nipton, a Jackal gang leader and several gang members may be found near the screen, traveling from the Nipton Road pit stop, en route to Bradley's shack. The south entrance connects to the Cottonwood crater. The Nipton Road pit stop is a location in the Mojave Wasteland in 2281. There is a radio playing Mojave Music Radio. El Dorado Dry Lake 65. Christina Morales who's located in the Camp McCarran concourse. In the surrounding area, there a few fire geckos and. The rest are boarded up. --Added a Legion encounter with Los Illuminados (No Legion rep at risk)--Restored a unique weapon (Fallout 3 Chinese officer sword, NV Cut Content)--Added the grave of Metzger, Sr. Smith Mesa Prospector Camp 67. Jeannie May Crawford's house is a location in the Mojave Wasteland. The Followers safehouse is a location in the Mojave Wasteland in 2281. After the. The airport runs parallel with Highway 95, with a reinforced tunnel that runs beneath the. Dogs are creatures found in the Mojave Wasteland in 2281. Mostly full of feral NCR ghouls, but also one dead. It's the northern boundary of the tutorial area and venturing beyond will result in the game prompting the player to finalize their character. 308 ammunition box, inside the lean-to. Sci-fi. The REPCONN test site checkpoint is a part of the REPCONN test site in the Mojave Wasteland. Freeside's East gate is just north-east of Gun Runners and is one of two gates that lead into Freeside, the other being Freeside's North Gate. Inside the house,. See moreSmith Mesa Prospector Camp is a makeshift bunker in a small cave. El Dorado Gas And Service 64. The shack rests on a cliffside. The tent serves as the NCR headquarters of the office park and is the home of refugees seeking shelter here. The worker barracks is a building within the mining settlement of Sloan in the Mojave Wasteland in 2281. The emergency service railyard is a location in the Mojave Wasteland in 2281. El Dorado Gas And Service 64. Gibson Scrap Yard 62. The northern passage is a location in the Mojave Wasteland in 2281. Dead Wind Cavern 61. Download the game guide 'Complete Walkthrough' for Fallout: New Vegas on PC (PC) (95683) News; PS4; Xbox One; Wii U;. The location is a makeshift camp built into the side of a cliff, with wooden barricades serving as protection. The full set will be rewarded along with Power Armor Training during the quest For Auld Lang Syne. The hideout. The eight Nipton houses are locations in the Mojave Wasteland. Primm Pass is a location in the Mojave Wasteland in 2281. Carlyle St. El Dorado Dry Lake 67. Smith Mesa Prospector Camp 67. + Smith Mesa Prospector Camp; Added a system where you can establish patrols in the Mojavelocation:Smith Mesa Prospector Camp enjoy:) Credits and distribution permission. Blue Paradise Vacation Rentals 68. The Cliffside prospector camp is a location in Fallout: New Vegas. Two golden geckos are found inside.